Patch Notes 1.23.0
8 de abril de 2026
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Raiders!
Patch 1.23.0 is rolling out right now, please restart your game to download. You will find the Vanguard Set in the shop and the list of fixes below:
ARC:
- Fixed an issue that caused Rocketeers to use an incorrect combat alert sound.
Gameplay:
- Fixed an issue where two Trigger ’Nades would sometimes deal three times the damage when detonated next to each other.
- Fixed an issue that would cause items to not be used as soon as possible when holding fire and swapping to them.
- Fixed an issue where weapons and items would fire automatically.
- Fixed a shoulder swap issue where the camera would stay only on one side.
- Fixed an exploit where an anvil splitter could be used without the penalty for dispersion.
- Barricades can no longer be placed on Ziplines.
Maps:
- Fixed an issue where players could get set on fire outside of the locked room in Medical Research on Stella Montis.
- Fixed a spot on Stella Montis where players could be shot through the floor.
- Fixed an issue where some staircases were missing in Buried City.
- Fixed some instances where the code printer could not be interacted with during Locked Gate.
Close Scrutiny:
- Changed the movement speed for Rocketeers and Vaporizers so they don’t behave strangely while idling.
- Fixed an issue where reconnected players would not see Assessor platforms correctly.
- Fixed an issue where Vaporizers would get stuck when getting close to an Assessor.
- Fixed an issue that would prevent an Assessor from flying back into orbit. Fixed an issue where breach platforms could break on an Assessor when spamming the Breach & Search prompts preventing it from returning to orbit.
- All ARC summoned by the Assessor will now correctly leave the area and despawn if they remain idle for a long time.
- Pinging an Assessor in the map screen now correctly reflects the actual location.
- Fixed an issue where players could get stuck when jumping from one platform to another on an Assessor.
- Fixed a spot in Buried city where an Assessor and a Probe could land in the same spot.
Other:
- Fixed an issue where the weapon upgrade UI would show incorrect upgrade tiers.
- Fixed an issue that caused fully transparent helmet visors.
- Fixed some instances where certain visual effects could cause crashes. We are continuing to investigate all cases that cause crashes.
See you topside,
Ossen


